![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/910817fd-797c-42d7-b42d-f517aba3e574_rw_3840.png?h=c0b6ff88572819ce02edadbe071a63ab)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/ef802e53-97c9-4d30-95ac-5b37675e6c90_rw_1920.png?h=3a34c81d94090a7327d750fd11cd65f4)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/9d4520ad-2771-4ad2-b799-7886cb1cca3f_rw_1920.png?h=c1afbbd6276e88b5d66aa414032cf510)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/18854c45-c5ba-48db-9c4f-25c1222f197b_rw_3840.png?h=205514fb5554f631915d29b728bd6cf4)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/07f3568c-96ac-4387-b1d4-4d7fb020e4b3_rw_3840.png?h=0846a333432cb9c89373d927c33fbff8)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/dd441785-3082-4b78-9e46-6f3ac690f5cf_rw_3840.png?h=082c5e56afc08566271046c48ff9c77c)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/f614f76a-6451-4539-aa25-fed282f1c828_rw_3840.png?h=65d718d2db98c80d5e92345a894ccc36)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/59ecf6b9-80cc-48a8-9bf2-dff87d426ffd_rw_3840.png?h=59773260f99f50f7c48709019edb6d9d)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/12f7228e-d345-4ea9-8e37-6ecd855e4f96_rw_3840.png?h=4456415b9930ed81c5d125a3dd2a5e71)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/5ead48d6-6d6b-4092-8a2d-bf1fb64d099d_rw_3840.png?h=3ef2081c6134334f07137cd6061129ef)
Breakdowns
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/1269b577-f020-4633-8192-96d3e4f370ed_rw_1920.png?h=208d71b4f66d19c70284e651a3e6ca48)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/5a4cc37f-d817-4c40-82d3-1df92ac44d69_rw_1920.png?h=75e5ebc4d4da3efcedf33ad9695e92bf)
![](https://cdn.myportfolio.com/9d356615be11df54276841ebdfbd34a7/770d4bfe-7479-455b-a067-07a1fbd525f6_rw_1920.png?h=4d9db92cfd44213884db3e3578550228)
Realtime game development done at Multiverse labs, creating game environments for a Starbucks collaboration. In this project I was in charge of building procedural systems for creating the environment (landscape and landscape layers) and for building scattering systems to scatter all assets. I was also in charge of creating the landscape materials. .